All Guides

War for Westeros Units and Counters

Use the confirmed War for Westeros unit families and counter-play framework to prepare for infantry, cavalry, siege engines, giants and dragons.

8/21/2026 War for Westeros Wiki Editorial Team Last updated: 8/22/2026
War for Westeros Units and Counters

Quick answer

War for Westeros confirms five broad unit families: infantry, cavalry, siege engines, giants and dragons. PlaySide’s development update treats counter-play as a core RTS idea and uses cavalry pressure to show why a basic infantry blob is not a universal answer. No official page has published damage, armor, cost or production numbers.

Unit families

FamilySafe reading of the announcementDo not assume yet
InfantryLine presence and reliable occupation of groundExact armor, morale or formation bonuses
CavalryMobile pressure with visible charge impactCharge multiplier, speed or hard counter
Siege enginesLong-range or structure-pressure roleRange, ammunition or building damage
GiantsLarge-scale battlefield presenceCost, armor or anti-giant formula
DragonsHigh-impact fantasy unitFlight rules, fire damage or production limits

A counter-play workflow

  1. Name the threat: write “cavalry charge,” “siege pressure” or “large fantasy unit,” not just “enemy army.”
  2. Choose a role: look for an anti-unit response when the final roster is documented.
  3. Protect the response: counters can still be flanked or hit by siege.
  4. Watch the first contact: physical impact and unit behavior may change the result of a seemingly equal fight.
  5. Reassess: replace a failed composition instead of repeating it.

This is a safe preparation framework, not a hidden data table. For terrain choices, see maps and terrain; for the wider loop, see gameplay.

Scenario notes

  • Against cavalry, keep enough space to react and do not expose the only anti-cavalry group on a side route.
  • Against siege, ask whether pushing the firing line or attacking its escort is safer; the game’s exact siege rules are unknown.
  • Against giants or dragons, use the same threat-first method. Their counters must wait for an official roster or tested build.

FAQ

Is there a complete counter chart?

No. Only the broad counter-play principle and five unit families are confirmed.

Are giants and dragons playable units?

They are named in official battlefield material, but their final rules are not public.

Can I copy a Total War counter guide?

No. War for Westeros is a separate game; third-party systems are not evidence.

Sources

units counters combat RTS
Advertisement

Related Articles